Spec
If everything stays the way it currently is, the only real choice retribution paladins have to make when it comes to spec is on level 75, tier 5 talent. That is the only thing that directly affects your DPS. It is a hard choice indeed.Holy Avenger is a 2-minute cooldown that, for 18 seconds, causes your abilities that generate Holy Power to deal 30% additional damage and healing, and to generate 3 charges of Holy Power, instead of 1.
Sanctified Wrath passively increases the duration of
Avenging Wrath by 50%. Additionally, while Avenging Wrath is active, it reduces the cooldown of your
Hammer of Wrath by 50%.
Divine Purpose gives your abilities that cost Holy Power a 25% chance to cause your next Holy Power-costing ability cost no Holy Power and be cast as if you had 3 charges of Holy Power.
ElitistJerks, Icy Veins and other theorycrafting sites state that all three talents are good, they usually indicate that


Glyphs
When it comes to Glyphs - for Retribution paladin life gets very simple. They are all useless! Slightly less useless than others, in my opinion, are:Glyph of Double Jeopardy increases the damage of your next
Judgment by 20% when used on a different second target.
Glyph of Templar's Verdict reduces the damage you take, for 6 seconds after using
Templar's Verdict, by 10%. Will be nice when starting raiding in blues. Saves healer mana.
Glyph of Mass Exorcism reduces your
Exorcism to melee range, but causes it to deal a small amount of AoE damage, in addition to its single target damage. Given this bit of extra damage affects main target too (currently it does)
Priorities
Paladins have both melee and spell attacks, therefore your equipment and weapon will make some things hit harder. For example melee attacks and abilities will benefit more from good weapon, than say
Inquisition should be up all the time!
Exorcism now generates Holy Power
Templar's Verdict if it proc'ed of you have 5 Holy Power
Hammer of Wrath can't be blocked since it's a spell - very good!
Crusader Strike since it is our bread and butter
Judgment on cooldown, judging different targets if possible (see above)
Templar's Verdict when you have 3 Holy Power
Adding to this:
- Versus 2+ targets
Templar's Verdict should be changed to
Divine Storm.
- Versus 4+ targets,
Crusader Strike for
Hammer of the Righteous.
- Versus 8+ targets,
Seal of Truth for
Seal of Righteousness.
That's a lot of buttons! Fear not, with a few simple macros your can pack everything into a nice and compact panel, that looks like this:
Stats
Simple as ever:
- Weapon damage
- Strength
- Hit Rating (until 7.5% hit cap);
- Expertise Rating (until 7.5% hit cap);
- Haste Rating (now reduces CD)
- Mastery Rating
- Critical Strike Rating
Good hunting everyone,
Hope to see you in game!
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